LT9

Teamplay rules

Due to fact that LT9 is team game, it could be a problem to apply current general LT rules about removing idlers. So me and Marduk have met, and made following agreement:

LT9 - Game over, victory for Marduk's team.

LT9 is over!

All players of Maho's team are either dead or have surrendered, which means the players of Marduk's team have won! :)

LT9 Surrender List

From recent posts on this forum it's clear that LT9 is near it's end, good things can't last forever ;) Few people will deny that "team marduk" is defeating "team maho".

Ranking list: rules for Teamgames

It seems to be a good moment to start discussing what happens if a team would win LT9 (yes, purely hypothetical situation :P)

LTeX particulars

I have been looking around these forums, but I (apparently amongst others) can't seem to find out what is experimental about LTeX. Will LTeX be using FreeCiv 2.1.0?

LT9 - restarted after voting

Option "restart with increasing researchcost to 100" won.

LT9 - what now?

As some of you noticed, the science in LT9 is very very fast. Some of you wasn't happy with that fact.

  1. apply patch and RESTART game WITH increasing researchcost to 100 (57.1%)
  2. play game as is.
  3. apply patch and RESTART game WITHOUT increasing researchcost
Total voters: 22

LT9 - replacing idlers


Turn-blocking game play: waiting on Stee to finish turn...
Turn-blocking game play: waiting on JesseJames to finish turn...
Turn-blocking game play: waiting on redleader to finish turn...

LT9 - started

9th Longturn game is started

Teams - excellent(?) idea

Hi

I think I have excellent idea to solve problem related to teams: I mean teams will be mixed, and player from A team can be totally surrounded by player from B.

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